Setup
Descendant
Descendant Modules
Weapons
Reactor & External Components
- Assault Rifle Firearm ATK 5.6%[x] Submachine Gun Firearm ATK 5.6%[x]
- Increases Skill Power by up to 14.3% based on HP lost relative to Max HP When current HP is 1, Skill Power 14.3% Recovers 15% Shield each time you debuff an enemy (Cooldown 15s) On Skill use, grants 1 stack of Exaltation (Up to 5 stacks, 15s duration) On Skill Attack at 5 stacks of Exaltation, fires a guided projectile toward the closest target (Cooldown 7s) Deals additional damage equal to 4.5%[x] of Skill Power, and inflicts Desolation on the hit target (Up to 5 stacks, 30s duration) Desolation: All ATK -0.5%[x]
Arche tuning
Misc
Guide
You'll want to gain as much stacks for Perfect Positioning as you can, making sure to use your 2nd to Tow groups of enemies, use your 1st to build Umbra, use your 3rd to cast your trace, and your 4th to unleash hell! Make sure you use your shotgun frequently, as we do get nearly 5x damage from Skills due to Trace and Bleeding, plus we need to shoot at least 3 times per 1st skill. Dodge effectively and cast your 2nd appropriately; but most of all, make sure to time your 4th with Perfect Positioning max stacks and aim it well!
FOR ANCESTOR MODULES: The best I have found so far is Max Shield & Fusion/Non-Attribute SPBR. Getting shield as close to ~55K is nice for max Trace skill damage with our shotgun, and mind you that Perfect Positioning does give us a nice Shield boost as well! Getting all three Max Shield, Non-Att, & Fusion SPBR is a wonderful boost of our damage!
FOR TRANSCENDANT WEAPONS: Unleashed Instinct was MADE for Raven and this build, bar none. The fast reload, the hefty damage; you can't go wrong! I'm still trying to figure out the best Stats & Sub-stats, but what I have so far (going full Multi-hit Damage & Rate) has been just the bees knees! This will likely be the thing that changes most with the build as information becomes relevant.