Setup
Descendant
Descendant Modules
Weapons
Reactor & External Components
Max HP
DEF
Max HP
MP Recovery Out of Combat
Max HP
DEF
Max MP
MP Recovery In Combat
Max HP
DEF
DEF
MP Recovery Modifier
Max HP
DEF
Max Shield
Shield Recovery Modifier
- Fire Resistance 7%[x]
- When maintaining a Sprint Speed 1450 or higher, grants Sprint Accelerator 1 stack (Up to 5 stacks, 3s duration) While Sprint Accelerator is active, using a Continuous Damage type skill converts it to Accelerator Release (Up to 5 stacks, 30s duration) Accelerator Release: Electric Skill Power Boost Ratio 6.4%[+] When dealing damage with Electric skills at 5 stacks stacks of Accelerator Release, MP Heal equal to 5% of Max MP (Cooldown 5s)
Arche tuning
Guide
Just run around with your Speed of Light and Lightning Emission, casting your Thrill Bomb and Electric Condense on cooldown! I like to simply cast EC, then as it charges hit TB, then hit EC to explode, then hit TB as EC cools down; super easy, just 2 & 3, then 1, 4, 1, 4, 1, 4 etc etc! Make sure to keep Lightning Emission up and sprint as frequently as possible for Sprint Accelerator's procs!
If you want more survivability, you can swap out Life Resonance for Stim Accelerant! If you need more Critical Hit Rate because of Anc Module, you can swap Electric Integration for Front Lines. If you need even more, you'll likely need to drop Life Resonance for Skill Insight (but keep in mind that you'll have to change your Inversion for the Skill Range or Cost, instead.)!
FOR ANCESTOR MODULES: This build relies heavily on as much Skill Critical Hit Rate & Skill Critical Hit Damage. Electric or Fusion Power Boost Ratio make an excellent third option if that's available to you! If you do NOT still have a halfway decent Anc Mod for Bunny, then keep the rest of the build as stated, but with Front Lines & Skill Insight!