Logo
v1.3.34
Games
Lantern
Loadout 1

Primary Setup

Descendant Modules

Skill, Sub and general Modules

Reactor & External Components

Reactor, External Components and Item sets
Burning Phase Reactor
Burning Phase Reactor
Reactor
Skill Cooldown Skill Critical Hit Damage
HP Support Auxiliary Power
HP Support Auxiliary Power
Auxiliary Power
Recovery Augmentation Defense Augmentation
Max HP MP Recovery Out of Combat
Hunter Sensor
Hunter Sensor
Sensor
Recovery Augmentation Defense Augmentation
Hunter
MP Recovery In Combat Consumable Drop Rate Increase Modifier
Hunter Processor
Hunter Processor
Processor
Recovery Augmentation Defense Augmentation
Hunter
Toxin Resistance Equipment Drop Rate Increase Modifier
Active Sets
Hunter
2/4
  • Skill Cooldown -4%[+]
  • MP Recovery In Combat 0.12%[+] MP Recovery Out of Combat 1.03%[+] When current MP is at 50% or below, grants Arche Shield (Cooldown 5s) While Arche Shield is active, Firearm ATK -12%[x] When hit, Arche Shield is removed and recovers MP by 30%
Unpredictable
1/4
  • No Effect
  • Grants Unpredictable (Cooldown 60s, effect cooldown after equipping/unequipping 10s) Unpredictable: Randomly grants Resilience, Latent Strength, or Fierce Attack Resilience (10s duration) HP Recovery proportional to Max HP, and if currently at full HP, Shield Recovery proportional to Max Shield Continuous HP Recovery 4.8% Continuous Shield Recovery 3.3% Latent Strength (20s duration) Base Skill Power boost ratio 31%[+] Skill Cost -12%[+] Fierce Attack (30s duration) Firearm ATK 25%[x] Reload Time Modifier 8%[+]
Updated
LeoBlaque14
Build by LeoBlaque14