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v1.3.34
Games
Lantern
Loadout 1

Setup

Descendant Modules

Skill, Sub and general Modules
Stats for  Guardian's Resolution
DEF
Skill Duration UP
Skill Effect Range
Max Shield

Reactor & External Components

Reactor, External Components and Item sets
Materialized Mechanics Reactor
Materialized Mechanics Reactor
Reactor
Skill Cooldown Skill Duration UP
Moving Fortress Auxiliary Power
Moving Fortress Auxiliary Power
Auxiliary Power
Recovery Augmentation Defense Augmentation
Moving Fortress
Recovery Augmentation Max HP Defense Augmentation DEF Max HP MP Recovery Out of Combat
Moving Fortress Sensor
Moving Fortress Sensor
Sensor
Recovery Augmentation Defense Augmentation
Moving Fortress
Recovery Augmentation Max HP Defense Augmentation DEF Max MP MP Recovery In Combat
Ballistic Tracker's Memory
Ballistic Tracker's Memory
Memory
Recovery Augmentation Defense Augmentation
Ballistic Tracker
Recovery Augmentation Max HP Defense Augmentation DEF DEF MP Recovery Modifier
Ballistic Tracker's Processor
Ballistic Tracker's Processor
Processor
Recovery Augmentation Defense Augmentation
Ballistic Tracker
Recovery Augmentation Max HP Defense Augmentation DEF Max Shield Shield Recovery Modifier
Active Sets
Moving Fortress
2/4
  • DEF 25%[x]
  • Firearm Critical Hit Rate -8%[x] Firearm Critical Hit Damage -12%[x] Reduces Incoming Damage Modifier by 0.012% of current DEF (Up to -24%)
Ballistic Tracker
2/4
  • Weak Point Damage 5%[x]
  • Weak Point Attack with a firearm grants 1 stack of Trajectory Analysis (Up to 2 stacks, 10s duration) When attacking a Weak Point with a firearm at 2 stacks of Trajectory Analysis, deals Ricochet Damage around the hit enemy (Up to x5 monsters) Ricochet Damage deals damage equal to 8.5% of Firearm DMG, increasing in damage by 2.75% per ricochet

Inversion Reinforcement

The best skills of this season

Misc

Fellow & Vehicle

Guide

How to play this build

For AM, you basically need only DEF on it.  

DEF stat should go higher that 300k. ajax 4th ability gives more DEF so 300k is enough to go over cap (320k)

 

typical Ajax rotation before even shooting:

 

use skills in this order when spawn:

1,2,3

 

when there is 3s left stat using these skills (if u didnt get 1,2,3 then u can use these rightaaway)

4,1,3 then grabble closer to wall crasher and press 2nd skill to jump in to wall crasher and then start shooting on weakpoint 

that weakpoint should be right knee one. shoot it even it get destroyed. 

 

if you out of ammo well wallyh should be close to beaten if wally survives all that dmg.

 

and 1 bug, first ajax who hit wall crasher in skill get all dmg from others too. 

 

and guns cores: 2x fire rate, recoil, addictional dmg against colosus and crit dmg.

Updated
ChraMoX
Build by ChraMoX