Setup
Descendant
Descendant Modules
Weapons
Fire Rate
Electric ATK
Grappling Hook Charge Time Increase Ratio
Sprint Speed
Additional Weapon ATK (vs. Legion of Immortality)
Electric ATK
Multi-Hit Chance
Multi-Hit Damage
Additional Weapon ATK (vs. Legion of Immortality)
Reactor & External Components
Max HP
DEF
MP Recovery Out of Combat
Max HP
Max HP
DEF
Max MP
MP Recovery In Combat
Max HP
DEF
DEF
MP Recovery Modifier
Max HP
DEF
Max Shield
Shield Recovery Modifier
- Max MP 28[+]
- When using a Charge skill on an ally, grants Tolerance to self (10s duration) Tolerance increases proportionally to the number of allies in the mission Outgoing Shield Recovery Modifier3.8%, plus 3.8% per ally MP Heal Modifier 7.8%, plus 7.8% per ally Skill Cost -2.7%, plus -2.7% per ally
- Skill Cooldown -4%[+]
- MP Recovery In Combat 0.12%[+] MP Recovery Out of Combat 1.03%[+] When current MP is at 50% or below, grants Arche Shield (Cooldown 5s) While Arche Shield is active, Firearm ATK -12%[x] When hit, Arche Shield is removed and recovers MP by 30%
Arche tuning
Misc
Guide
Ancestor Module: You will need at least 10-15% Cooldown if possible. If not, you will need to drop an MP mod for Focus on Singular and/or Power Increase for Focus on Electric. You don't need to be at 90% CD, but it definitely helps popping your 2, 3, and 4 off at regular intervals. MP is definitely a great option if you get that + Skill Crit Damage + Cooldown, but I have found Singular + Crit Dmg+ Cooldown to be the best overall (based on what limited data numbers I can crunch in the lab.)
The rotation is such: Build up your plasma with 3rd before the round starts, then use your 4th on the first big crowd, pop your 1st, and blast away, auto reloading with your 3rd and popping off your 2nd for more (BIG) damage. When at the boss, pop your 4th, immediately pop your 2nd for Current Bonding, then blast off with 1st active and auto reload with 3rd. Super easy.
You should have at least 3 copies of Hammer & Anvil, each with a faction Core & Adjustment! The element can stay Electric, or you can switch to Chill for L.o.D, Toxic for L.o.I, or Electric for O.o.T.; I have had no issues staying Electric.
You can also switch out Shield Conversion module for either HP Conversion (for more MP at the cost of ~2k HP) or HP Amplification for much more survivability! I would suggest the later to use the build in Onslaught!