Logo
v1.3.21
Games
Lantern

The First Descendant Patch 1.3.22

# 03.19.2026 (Thu) 00:40 PDT – Content Improvements > External Component drop locations have been updated.

 

Greetings, Descendants!

 

Here are the details of The First Descendant Patch 1.3.22.

Descendants, please reconnect to the game for smoother gameplay.

 

■ Patch Date

- 03.19.2026 (Thu) 00:00 PDT

 

■ Platforms

- Steam, Xbox, PS5

 

■ Patch Details

Descendant Rebalance/Improvements

(1) Sharen/Ultimate Sharen

Default Skills

- Assassinator

ㄴ Increased the max expansion range of the explosion triggered when defeating Normal Monsters with Ambush from 200% → 250%.

ㄴ Increased the max expansion range of the electric explosion triggered when attacking Elite Monsters with Ambush from 200% → 250%.

- Cutoff Beam

ㄴ Slightly reduced the startup delay of Cutoff Beam.

- Active Camouflage

ㄴ Changed the control method.

ㆍ When using the skill, activates at the current location. Holding the skill key moves the character to the designated location and enters stealth.

ㄴ Changed to be usable while Sprinting.

- Shock Nuts

ㄴ When the assassination target dies, decreased the base effect range from 14m → 12m, and increased the max expansion range from 200% → 250%.

ㄴ Changed to be usable while Sprinting.

- Flash Shortsword

ㄴ Slightly reduced the startup and recovery delays of the skill and changed the control method.

ㄴ When using the skill, the Shortsword automatically tracks the targets in front. Holding the skill key allows for both aiming and firing as before.

Transcendent Module: "Release Cutting Force"

- Infiltration Fire

ㄴ Changed the control method.

ㆍ When using the skill, activates at the current location. Holding the skill key moves the character to the designated location and enters stealth.

ㄴ Changed to be usable while Sprinting.

Transcendent Module: "Overcharged Edge"

- Overcharged Edge

ㄴ Changed the control method.

ㆍ When using the skill, activates at the current location. Holding the skill key moves the character to the designated location and enters stealth.

ㄴ Changed to be usable while Sprinting.

Transcendent Module: "Focused Edge"

- Focused Edge

ㄴ Slightly reduced the startup and recovery delays of the skill and changed the control method.

ㄴ When using the skill, the Shortsword automatically tracks the targets in front. Holding the skill key allows for both aiming and firing as before.

 

(2) Ultimate Lepic

- Ultimate Lepic's Transcendent Module "Explosive Stacks" will now allow the "Explosive Stacks" skill stack count to charge when Rounds are consumed via Melee Weapons.

 

Content Improvements

(1) Content

- Fixed the obstacles that interfered with movement in the Special Operation "Legion Laboratory."

- (Updated) Changed the External Components dropped when defeating Colossi in "Void Intercept Battle: Challenge" and Void Intercept Battle: Void Abyss.”

ㄴ Before

ㆍ 4 of each of the 4 types of "Moving Fortress" External Components

ㄴ After

ㆍ 1 of each of the 4 types of "Polar Night" External Components

ㆍ 1 of each of the 4 types of "Slayer" External Components

ㆍ 1 of each of the 4 types of "Hunter" External Components

ㆍ 1 of each of the 4 types of "Enlightened Mage" External Components

 

(2) Monsters

- Reduced the visual intensity of "Severed Nerves" applied when hit by the explosion and Champion Special Effect "Chasing Orb" of the "Ecive Shredder Trapball" monster.

 

(3) UI & UX

- Changed the stat name displayed in the Set Effect tooltip of the External Component "Venom Essence" to match the stat name on the info screen.

- Changed the number of Descendant Customization Skin Loadout slots.

ㄴ Default Slot Count: 3 → 5

ㄴ Maximum Slot Count: 7

- Moved the Unique Arche Factor EXP UI position in the Inventory to the upper right.

- Added Melee Weapon related keywords to the keyword tags in the Weapon Module Inventory.

ㄴ Additional Attack Chance

ㄴ Additional Attack Damage

 

(4) Miscellaneous

- Displays the distance from the Descendant to Monster target pings.

- Changed the duration of location pings and monster target pings from 120 seconds → 60 seconds.

 

Bug Fixes

(1) Descendants

- Fixed an issue where Dia would shake when rotating while using "Glacial Clash" or "Snowflake Clash."

- Fixed an issue where the Movement Speed increase of Valby and Ultimate Valby's "Clean Up" Skill and the Transcendent Module "Tidal Wave" skill was not displaying correctly.

- Fixed an issue where Sharen and Ultimate Sharen's Transcendent Module "Release Cutting Force" skill would intermittently pass through enemies without hitting them.

- Fixed an issue where the max travel distance of Sharen and Ultimate Sharen's "Cutoff Beam" skill appeared to increase in the tooltip based on the Skill Effect Range stat.

- Fixed an issue where Sharen and Ultimate Sharen's Transcendent Module "Focused Edge" skill could not be used under certain conditions while the skill was active.

- Fixed an issue where the effect of Keelan's Passive Skill "Agility" would not be removed when unequipping a Module while the effect was active.

- The preview video for "Tremor" from Keelan's Transcendent Modules "Fierce Attack" and "Septic Torrent" has been updated.

- The effect tooltip for Keelan's Transcendent Module "Fierce Attack" has been corrected from "Stun" → "Knockback".

- Fixed an issue where the skill animation for Keelan's Transcendent Module "Fierce Attack" and "Septic Torrent" would not display from other players' perspectives.

- The expected damage output position for "Maximize Lethality" in Gley's Transcendent Module "Blood and Iron" skill has been corrected.

 

(2) Equipment & Modules

- Fixed an issue where the Vehicle boost would not function correctly when riding a Vehicle while the Ultimate Weapons "Eye of the Typhoon" or "Hammer and Anvil" were equipped.

- Fixed an issue where "Condemnation Stage" would sometimes not be consumed correctly when using the Special Attack of the Ultimate Weapon "Crime and Punishment."

- Fixed an issue where the animation of the Special Attack of the Ultimate Weapon "Crime and Punishment" displayed a wider range than the actual hit range.

- Fixed an issue where a Module equipped in a slot with the same Module Socket Type and had a Capacity Cost reduction effect applied would appear to have the Capacity Cost reduction effect removed after enhancement on the Module Enhancement screen.

- Fixed an issue where the secondary sort order was not applied correctly when sorting by Mastery Rank on the Ancestors Module enhancement/dismantling screen.

ㄴ Order Applied: Mastery Rank > Name > Quantity > Socket Type > Most Recently Acquired.

 

(3) Content

- Fixed an issue where the acquisition source for reward items obtainable by defeating "Ice Maiden" in Void Intercept Battle: Challenge was not displayed in the "Library."

- The completion count for the "Complete a Void Vessel Mission on Hard Difficulty" Quest in the "HQ Special Orders" Quest series has been adjusted to 2 times.

- Fixed an issue where purchasing multiple items at once from ETA-0's Rewards Exchange only increased the progress count in Awards by 1.

 

(4) Monsters

- Fixed an issue in the Special Operation "Legion Laboratory" where the HP of the "Fire Sphere" Special Effect from Champions varied between monsters.

- Fixed an issue in the Special Operation "Legion Laboratory" where the confinement effect of the Tyrant's "Void Discharger" decreased the Descendant's Max HP.

- Fixed an issue where the "Ecive Shredder Trapball" in the "Sigma Sector Dropoff Operation" occasionally left a corpse after death.

 

(5) UI & UX

- Fixed an issue where entry to "Special Operations" was occasionally unavailable from the World Map.

- Fixed an issue where the "Today's Bonus Info Icon" on the dungeon entry screen could not be accessed using the directional buttons on Controls.

- Fixed an issue where the objective tracking feature was not automatically disabled for expired quests in "HQ Special Orders."

 

(6) Miscellaneous

- Fixed an issue where coupon information was displayed when purchasing a Descendant with a Descendant Purchase Ticket in the Shop.

- Fixed an issue where the "Coupon Available" label appeared on some "Owned" items when a Shop discount coupon was held.

- Fixed an issue where a Normal Descendant permanently placed in the Lounge was not removed when the Ultimate Descendant was acquired.

- Fixed an issue where Weapon Skins that could be placed in the Lounge were displayed as locked.

 

Thank you.

Go to the original article on the official Nexon website