Loadout 1
Primary Setup
Descendant
Descendant & Trigger Module
Descendant Modules
Skill, Sub and general Modules
Weapons
All weapon loadouts for this setup
Thunder Cage
Submachine Gun
Lvl
Electric ATK
Firearm ATK
Firearm Critical Hit Damage
Fire Rate
Sprint Speed
Firearm ATK
Firearm Critical Hit Rate
Firearm Critical Hit Damage
Electric ATK
Blue Beetle
Scout Rifle
Lvl
Recoil
Fire Rate
Fire Rate
Firearm ATK
Electric ATK
Firearm Critical Hit Damage
Electric ATK
Additional Weapon ATK (vs. Colossus)
Multi-Hit Chance
Reactor & External Components
Reactor, External Components and Item sets
Tingling Mechanics Reactor
Reactor
Skill Cooldown
Skill Duration UP
Ballistic Tracker's Auxiliary Power
Auxiliary Power
Ballistic Tracker
Max HP
DEF
Max HP
Fire Resistance
Ballistic Tracker's Sensor
Sensor
Ballistic Tracker
Max HP
Chill Resistance
Chill Resistance
Character EXP Gain Modifier
Shell Crusher Memory
Memory
Shell Crusher
Max HP
DEF
DEF
Firearm Proficiency Gain Modifier
Shell Crusher Processor
Processor
Shell Crusher
Max HP
DEF
Item Acquisition Distance Increase Modifier
Ecive Display Time
Active Sets
Ballistic Tracker
2/4
- Weak Point Damage 5%[x]
- Weak Point Attack with a firearm grants 1 stack of Trajectory Analysis (Up to 2 stacks, 10s duration) When attacking a Weak Point with a firearm at 2 stacks of Trajectory Analysis, deals Ricochet Damage around the hit enemy (Up to x5 monsters) Ricochet Damage deals damage equal to 8.5% of Firearm DMG, increasing in damage by 2.75% per ricochet
Shell Crusher
2/4
- Fire Rate 5%[x]
- On Skill Attack against an Anti-Void Shield, deals additional damage equal to 1218% of Skill Power\nOn Weapon Attack against an Anti-Arche Shield, deals additional damage equal to 1218% of Weapon Damage
Arche tuning
Selected nodes & Mutant Cells
Mutant Cells
Updated
Build by
jshanaa