Setup
Descendant
Descendant Modules
Weapons
Fire Rate
Electric ATK
Grappling Hook Charge Time Increase Ratio
Sprint Speed
Additional Weapon ATK (vs. Legion of Darkness)
Additional Weapon ATK (vs. Legion of Darkness)
Electric ATK
Multi-Hit Chance
Multi-Hit Damage
Fire Rate
Firearm ATK
Electric ATK
Electric ATK
Firearm Critical Hit Damage
Firearm ATK
Multi-Hit Chance
Firearm Critical Hit Damage
Firearm Critical Hit Rate
Additional Weapon ATK (vs. Colossus)
Additional Weapon ATK (vs. Colossus)
Additional Weapon ATK (vs. Colossus)
Fire Rate
Fire Rate
Weak Point Damage
Firearm Critical Hit Damage
Additional Weapon ATK (vs. Colossus)
Multi-Hit Chance
Reactor & External Components
Max HP
DEF
Max HP
MP Recovery Out of Combat
Max HP
DEF
Max MP
MP Recovery In Combat
Max HP
DEF
DEF
MP Recovery Modifier
Max HP
DEF
Max Shield
Shield Recovery Modifier
- General Rounds Capacity 8%[+]
- Rounds per Magazine 9%[x] Skill Cost 15%[+] Base Skill Power boost ratio 26.1%[+] When defeating enemies inflicted with Towed, recovers MP and Specialized Resource by 17% at a 12.2% chance
Arche tuning
Misc
Guide
Very powerful Ines Build that easily clears Onslaught on any stage.
Important: Need Max MP to be between 600-800MP for max damage. Skill Crit Hit Rate scales with more Max MP.
Weapons
I use 3 weapons:
Hammer and Anvil: Main gun, keep shooting with skill 1 active, need to use the Anvil mode (circular aim cursor). Shoot above enemies head and it will rain down bullets that all proc Skill 1.
Eye of The Typhoon: Only use this gun for easier content so you don't have to aim because it auto targets all enemies, make sure skill 1 is active.
The Last Dagger: For Colossus fight in Onslaught. Recommend Colossus Hunter Onslaught perk if you get it that enhances damage like crazy to the point where the Colossus will fall in 20 seconds.
Modules
You may have noticed I am using HP collector. This carries Ines through Onslaught as you keep regenerating health all the time. Especially great in squishy groups or when you random queue so you don't have to worry to pick up HP orbs.
Ancestor Module: Max MP (Must Have), Skill Critical Hit Damage, Skill Cooldown